![]() ![]() And I don't mean only the two main characters, Atma and Raya, which are so natural in their decisions regarding some complex situations, but also the other characters, each one of them being subject of the story. On the other hand, what I like the most about the game is the complexity of characters and their natural behavior. The worst section of the game is the UI (user interface) which I consider it very poor designed. But the truth is the pixel-art is a graphic style especially used for projects with a low-budget. A Space For The Unbound is a narrative focused adventure game about 2 high school sweethearts in rural 90s Indonesia as they get caught up in supernatural w. ![]() I admit that I'm not a fan of the pixelated graphic so my opinion is purely subjective. A Space for the Unbound, a narrative-driven game that explores adult issues like anxiety and despair, is set in a small village in the 1990s. Far be it from me to minimize the hard work of the game art director and his team but I think the pixel-art is too overrated. Any spoilers should be placed in spoiler tags as such: spoiler (spoiler goes here. Likewise, dont respond to trollish comments just report them and ignore them. Well if you compare it with a similar graphic style I agree that is a very good piece of work. Dont use this space to complain about the average rating, chart position, genre voting, others reviews or ratings, or errors on the page. Well if you compare it with a similar graphic style I agree that is a very good piece of I can see everyone praises the pixel-art of the game. Gaming A Space for the Unbound game review teen romance that blurs fantasy and reality Indonesia-set adventure delves beneath the surface of a sleepy town and into characters’ psyches Idyll. I can see everyone praises the pixel-art of the game.
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